Explore the most impactful and insightful quotes and sayings by Anita Sarkeesian, and enrich your perspective with the wisdom. Share these inspiring Anita Sarkeesian quotes pictures with your friends on social media platforms such as Facebook, Twitter, or your personal blogs, completely free. Here are the top 27 Anita Sarkeesian quotes for you to read and share.
I am not a fan of video games, I had to learn a lot about them. I would love to play video games, but I don't want to go around shooting people, and ripping off their heads, and it's just gross. -- Anita Sarkeesian
Well maybe the princess shouldnt be a damsel and she can save herself. -- Anita Sarkeesian
There is a clear difference between sexist parody and parody of sexism. Sexist parody encourages the players to mock and trivialize gender issues while parody of sexism disrupts the status quo and undermines regressive gender conventions. -- Anita Sarkeesian
GamerGate is really a sexist temper tantrum. That's kind of a silly, funny way of putting it, but it's kind of what it feels like, right? They're going after and targeting women who are trying to make changes in the industry. They're attacking anyone who supports women. -- Anita Sarkeesian
I wouldn't call it a silver lining, but with more women speaking up, online harassment is beginning to be taken more seriously. -- Anita Sarkeesian
Some male gamers with a deep sense of entitlement are terrified of change. -- Anita Sarkeesian
I love playing video games, but I'm regularly disappointed in the limited and limiting ways women are represented. -- Anita Sarkeesian
Games have a huge impact on our society because the media plays a role in helping to shape our attitudes. So it's not just fantasy. -- Anita Sarkeesian
We can be critical of the things that we love. That is possible. -- Anita Sarkeesian
The notion that gaming was not for women rippled out into society, until we heard it not just from the games industry, but from our families, teachers and friends. As a consequence, I, like many women, had a complicated, love-hate relationship with gaming culture. -- Anita Sarkeesian
The gaming industry has been male-dominated ever since its inception. -- Anita Sarkeesian
My own contentious relationship with gaming continued through high school and college: I still enjoyed playing games from time to time, but I always found myself pushed away by the sexism that permeated gaming culture. There were constant reminders that I didn't really belong. -- Anita Sarkeesian
Harassment is the background radiation of my life. It is a factor in every decision I make. Any time I tweet something or make a post, I'm always thinking about it. -- Anita Sarkeesian
There are people I've blocked for a long time who will still respond to every single person that replies positively to me on Twitter. I have quite a few cyber-stalkers like that. -- Anita Sarkeesian
There's no such thing as sexism against men. That's because sexism is prejudice + power. Men are the dominant gender with power in society. -- Anita Sarkeesian
We are witnessing a very slow and painful cultural shift. Some male gamers with a deep sense of entitlement are terrified of change. They believe games should continue to cater exclusively to young heterosexual men with ever more extreme virtual power fantasies. -- Anita Sarkeesian
There's a toxicity within gaming culture, and also in tech culture, that drives this misogynist hatred, this reactionary backlash against women who have anything to say, especially those who have critiques or who are feminists. -- Anita Sarkeesian
Game studios, developers, and major publishers need to vocally speak up against the harassment of women and say this behavior is unacceptable. -- Anita Sarkeesian
The time for invisible boundaries that guard the 'purity' of gaming as a niche subculture is over. The violent macho power fantasy will no longer define what gaming is all about. -- Anita Sarkeesian
Game creators aren't necessarily all sitting around twirling their nefarious-looking mustaches while consciously trying to figure out how to best misrepresent women as part of some grand conspiracy. Most probably just haven't given much thought to the underlying messages their games are sending. -- Anita Sarkeesian
Developers need to start moving away from the entitled macho-male power fantasy in their games. They need to recognize that there are wider stories that they can tell. -- Anita Sarkeesian
Online harassment, especially gendered online harassment, is an epidemic. Women are being driven out; they're being driven offline. This isn't just in gaming. This is happening across the board online, especially with women who participate in or work in male-dominated industries. -- Anita Sarkeesian
I'm no stranger to a bit of sexist backlash, but I was surprised by the level of vicious and misogynist hate I received. -- Anita Sarkeesian
I wanted to make feminism more accessible. And I really wanted to engage with my own generation, one that is increasingly speaking in an audio/video multimedia language. -- Anita Sarkeesian
One of the most radical things you can do, is to actually believe women when they tell you about their experiences. -- Anita Sarkeesian
The power of pop culture stories should not be underestimated, and there is an enormous potential for inspirational stories that can have a positive, transformative effect on our lives. -- Anita Sarkeesian
It is both possible (and even necessary) to simultaneously enjoy media while also being critical of its more problematic or pernicious aspects. -- Anita Sarkeesian