Discover the most popular and inspiring quotes and sayings on the topic of Diagramming. Share them with your friends on social media platforms like Facebook, Twitter, or your personal blogs, and let the world be inspired by their powerful messages. Here are the Top 100 Diagramming Quotes And Sayings by 89 Authors including John Berger,Jean-Auguste-Dominique Ingres,Banesh Hoffmann,Edward Tufte,Isaac Newton for you to enjoy and share.
Drawing is a form of probing. And the first generic impulse to draw derives from the human need to search, to plot points, to place things and to place oneself.
Drawing is the probity of art. To draw does not mean simply to reproduce contours; drawing does not consist merely of line: drawing is also expression, the inner form, the plane, the modeling. See what remains after that.
There is a symbiotic desire to get closer and closer, to enter the self of what is being drawn, and, simultaneously, there is the foreknowledge of immanent distance. Such drawings aspire to be both a secret rendezvous and an au revoir! Alternately and ad infinitum.
But we must not underestimate the potency of the mathematical process of abstraction. A surprising variety of things happen to have both magnitude and direction and to combine according to the parallelogram law; and many of them are not at all reminiscent of journeys.
What is to be sought in designs for the display of information is the clear portrayal of complexity. Not the complication of the simple; rather the task of the designer is to give visual access to the subtle and the difficult - that is, revelation of the complex.
The description of right lines and circles, upon which geometry is founded, belongs to mechanics. Geometry does not teach us to draw these lines, but requires them to be drawn.
First we draw what we see; then we draw what we know; finally we see what we know.
My job is to draw little points on little graphs and to derive little information.
The job of the artist is to point at things.
I see graphic design as the organization of information that is semantically correct, syntactically consistent and pragmatically understandable.
Drawing is the simplest way of establishing a picture vocabulary because it is an instant, personal declaration of what is important and what is not.
Visualization is daydreaming with a purpose.
What is drawing? Not once in describing the shape of the mass did I shift my eyes from the model. Why? Because I wanted to be sure that nothing evaded my grasp of it ... My objective is to test to what extent my hands already feel what my eyes see.
As an engineer I'm constantly spotting problems and plotting how to solve them.
Some mathematicians didn't even perceive of the possibility of a picture being helpful. To the contrary, I went into an orgy of looking at pictures by the hundreds; the machines became a little bit better.
A mental image gives you a framework upon which to work. It is like the drawing of the architect, or the map of the explorer. Think over this for a few moments until you get the idea firmly fixed in your mind.
You can never draw enough or read enough - reading about architecture, in other words.
A graphic is never an end in itself; it is a moment in the process of decision making.
The fundamental thing about sketching is that it isabout asking not telling
It's hard to understand how you arrive at a design. It's far too complicated to get any overall picture of.
The art of pictorial creation is so complicated - it is so astronomical in its possibilities of relation and combination that it would take an act of super-human concentration to explain the final realization.
To draw is to make an idea precise. Drawing is the precision of thought.
All around the recognized word and the comprehended sentence, the other graphisms take flight, carrying with them the visible plenitude of shape and leaving only the linear, successive unfurling of meaning
not one drop of rain falling after another, much less a feather or a torn-of leaf.
I like to make an image that is so simple you can't avoid it, and so complicated you can't figure it out.
If you think of a school drawing while you work, your drawing will look like one.
To build a software that your users understand, capture the language of that users in a class diagram.
I believe in creative visualization.
A drawing should be a verdict on the model. Don't confuse a drawing with a map.
Try out your ideas by visualizing them in action.
It is the power of visualization that enables us to reach out toward the future, whether our goal is to bring down a mammoth, write a book, or set a new record time in a race.
Plotting is an organic, and wildly inefficient process of trial and error.
The scene fascinated me: a round straw hat; the funnel leaning left, the stairway leaning right; the white drawbridge, its railings made of chain; white suspenders crossed on the back of a man below; circular iron machinery; a mast that cut into the sky, completing a triangle.
Picture the arrow; nothing but the arrow.
A drawing is simply a line going for a walk.
Drawing a good picture is like telling a really good lie - the key is in the incidental detail.
In the final analysis, a drawing simply is no longer a drawing, no matter how self-sufficient its execution may be. It is a symbol, and the more profoundly the imaginary lines of projection meet higher dimensions, the better.
The best way to understand a painting is by drawing it.
most software- or systems-development projects start out without a context diagram, blissfully unaware that they need one.
Drawing is exercise for a restless imagination.
We endeavour to employ only symmetrical figures, such as should not only be an aid to reasoning, through the sense of sight, but should also be to some extent elegant in themselves.
you draw"
(the painter)
Everyone visualizes whether he knows it or not. Visualizing is the great secret of success.
I shun drawing which is too easily formulated. It does not seem fertilized enough to produce consequences, and a drawing should be a provider of consequences.
You've got a million bad drawings in you; you better get started.
Drawing is not following a line on the model, it is drawing your sense of the thing.
I want to represent possibilities
figure of the First.
The main thing in our design is that we have to make things intuitively obvious.
Challenge plot, the Connection plot, and the Creativity plot.
visualization is not something that happens on a page or on a screen; it happens in the mind
Drawing is the art of being able to leave an accurate record of
the experience of what one isn't, of what one doesn't know. A
great drawer is either confirming beautifully what is commonplace
or probing authoritatively the unknown.
::: Brett Whiteley :::
While perspective is a handy device to construct imagined spaces, it is not useful, and possibly detrimental, to sketching existing environments.
Another assumption is labelled 'regression', and here the reader encounters strange diagrams purporting to represent the direction of psychical energy within the mind.
Correct observation followed by meticulous deduction and the precise visualization of goals is vital to the success of any enterprise.
Visualization engages the mind and encourages the body.
Draw lines - draw a lot of lines
In short, the animal and vegetable lines, diverging widely above, join below in a loop.
The neutrality and clarity of an engineering drawing is a better model for teaching about art than all the uncontrollable drivel about the cabbala and metaphysics and the ecstasy of sainthood.
As an artist, you don't think about the parabola or the arc you're describing or where you're going to ultimately end up, you're just kind of crawling around, seeing what's out there.
Drawing teaches you to look at things properly and to understand form and structure.
I don't really believe in 'directions' in art; the rope twists as you follow it, that's all.
Show me your flowcharts and conceal your tables, and I shall continue to be mystified. Show me your tables, and I won't usually need your flowcharts; they'll be obvious.
A drawing is always dragged down to the level of its caption.
A word to the wise is not sufficient if it doesn't make sense.
I'm drawing in my head pretty much.
The purpose of visualization is insight, not pictures
To know what you're going to draw, you have to begin drawing.
When we have this description, of what a sketch is, itsattributes, we can then start inventing new things thatshare those attributes, and therefore improve our currenttechnics by inventing new and better tools that help ussketch.
It can be argued that the mathematics behind these images [of the orbit diagram for quadratic functions and the Mandelbrot set] is even prettier than the pictures themselves.
An artist who wants to transpose a composition onto a larger canvas must conceive it over again in order to preserve its expression; he must alter its character and not just fill in the squares into which he has divided his canvas.
The trick was not simply to write the code that turned information into pictures but to find the best pictures to draw - shapes and colors that led the mind to meaning.
The whole essence of good drawing - and of good thinking, perhaps - is to work a subject down to the simplest form possible and still have it believable for what it is meant to be.
When we mean to build, We first survey the plot, then draw the model; And when we see the figure of the house, Then must we rate the cost of the erection.
Maps, contour maps and all maps, intrigue us for the metaphors that they are: tools to give us a sense of something whose truth is far richer but without which we would perceive nothing and never find our bearings.
Drawing is your understanding of form.
I am drawn to the new chart with all of its colorful intricacies as a gourmet must anticipate the details of a feast ... I shall keep them forever. As stunning exciting proof that a proper mixture of science and art is not only possible but a blessed union.
I am only an artist, my job is to make drawings not to make sense.
When communicating results to non-technical types there is nothing better than a clear visualization to make your point.
The young man should first learn perspective, then the proportions of objects. Next, copy work after the hand of a good master, to gain the habit of drawing parts of the body well; and then to work from nature, to confirm the lessons learned.
Visualising something organises one's ability to accomplish it.
There can be no 'graduated exercises in drawing' leading up to an artistic creation. That goal can be attained only through the development of mechanical technique and through the freedom of the spirit.
When we describe a process, or make out an invoice, or photograph a tree, we create models; without them we would know nothing of reality and would be animals.
A planar geometrical figure with more than three vertices can be decomposed into a set of triangles, and it can be reconstructed from a set of triangles.
And you finally get to a consensus, where you get a sense of what really ought to be done, and then they give it to me and then I draw it. I mean draw it in the sense, the philosophical sense.
Draw a straight line and follow it.
Drawing is a way of coming upon the connection between things, just like metaphor in poetry reconnects what has become separated.
I organize the opposition between colors, lines and curves. I set curves against straight lines, patches of color against plastic forms, pure colors against subtly nuanced shades of gray.
Follow the arrow, wherever it points.
Think larger. Redraw what is possible.
The artist's task consists of making one thing of many, and a
world from the smallest part of a thing.
I'm drawing a diagram of what time looks like if you're looking straight into it - like looking down a tunnel and seeing a circle, if the tunnel were an angry ten-dimensional crab, which is what, in vastly oversimplified terms, we mean by the human word time.
You are to draw not reality, but the appearance of reality!
When I have a model who is quiet and steady and with whom I am acquainted, then I draw repeatedly 'til there is one drawing that is different from the rest, which does not look like an ordinary study, but more typical and with more feeling.
The whole of mathematics consists in the organization of a series of aids to the imagination in the process of reasoning.
Drawing is the cornerstone of the graphic, plastic arts. Drawing is the coordination of line, tone, and color symbols into formations that express the artist's thought.
There are many indications that the hexagrams were the original images from which the trigrams were then later abstracted and that the configurations of double lines are derrived from a still later anaysis.
Programming graphics in X is like finding the square root of PI using Roman numerals.
Drawing is the art of taking a line for a walk.
A job the artist does which no-one else does is to dismantle existing communication codes and to combine some of their elements into structures which can be used to generate new pictures of the world.
Learn to visualize for inspiring creativity, and make imagination rolling into reality.
All my work begins with drawings.