Discover the most popular and inspiring quotes and sayings on the topic of Prototype. Share them with your friends on social media platforms like Facebook, Twitter, or your personal blogs, and let the world be inspired by their powerful messages. Here are the Top 100 Prototype Quotes And Sayings by 95 Authors including Dave Morin,Steven Wright,David Rockwell,Giorgio Vasari,David Galenson for you to enjoy and share.
Simple and intuitive design is what inspires and drives me.
I'm a peripheral visionary.
Portable designs have the power to transform unused public spaces into dynamic environments that build and invite communal experiences.
Men of genius sometimes accomplish most when they work the least, for they are thinking out inventions and forming in their minds the perfect idea that they subsequently express with their hands.
Artists who have produced experimental innovations have been motivated by aesthetic criteria: they have aimed at presenting visual perceptions. Their goals are imprecise, so their procedure is tentative and incremental.
When it comes to innovation, business has much to learn from design. The philosophy in design shops is, 'try it, prototype it, and improve it'.
Designer turns daily common objects to sexy and interesting stuff but not necessarily functional.
We got involved with the RepRap Project, a community focused on making 3-D printers that could make copies of themselves and help create a world without money. We started making prototypes.
I'm not a designer, I'm an inventor.
We very much use a prototyping model, play with ideas, and then get stuff started that way, which is how the greatest projects get started.
I had an old typewriter and a big idea.
Devices which in some curious new way imitate nature are attractive to simple minds.
Untitled. Unfinished. UNRELEASED
Design is a human ritual of understanding.
Instead of using the machine as a metaphor for architecture, as Le Corbusier did, I use the human body. I want the public to know that it's them I'm designing for.
In the developing world, people often use quite basic technology. Many of the most imaginative schemes are using what we'd count as old tech.
Victor Papenack, who was teaching design, had his students making radios for a penny each that could be shipped to Third World people.
John looks at the motorcycle and he sees steel in various shapes and has negative feelings about these steel shapes and turns off the whole thing. I look at the shapes of the steel now and I see ideas. He thinks I'm working on parts. I'm working on concepts.
The inventor tries to meet the demand of a crazy civilization.
The world that surrounded me disgusted me so I chosen to invent one of my own.
I'm a contract computer scientist by trade, but I'm the founder of something called the Tinkering School. It's a summer program which aims to help kids to learn how to build the things that they think of.
I sat in a garage and invented the future.
With function, flow, and form as basis, design is evaluated as a process culminating in an entity which intensifies comprehension.
A good engineer thinks in reverse and asks himself about the stylistic consequences of the components and systems he proposes.
Invention breeds invention. No sooner is the electric telegraph devised than gutta-percha, the very material it requires, is found. The aeronaut is provided with gun-cotton, the very fuel he wants for his balloon.
Imagination is the stepping-stone for the new exciting creations.
Designers need to be mavericks, because the best way to design a successful object is to pretend that either it never existed or that people will be able to have a new behavior with it.
Design is thinking made visual.
An idea made real through imagination shapes the spiritual prototype of a thing created.
I used to be an amateur inventor when I was a kid; I'm always inventing something.
The materials shape your idea.
We sometimes forget that human invention can also be a subject of human invention: that might seem a modern notion, or a postmodern one, but novelists have taken time - sometimes time out from their realist fixations - to source and satirise the speech and power we rely on.
Well, back to the old drawing board.
It was wearisome to contemplate that animate protoplasm, reasonable by courtesy only, shut up in a car by an incomprehensible civilization, taken somewhere, to do a vague something without aim or significance or consequence.
Invention hovers always a little above the rules.
The next time you're caught in a room full of smart people doing something dumb (like trying to anticipate what your users will do), tune them out, flip open your laptop, and start prototyping.
Technology is fascinating.
I had to learn everything about manufacturing, patents and how to run a business, and eventually I came up with an prototype that worked.
Maybe there are times when mystery is more important than knowledge. I realized that the white page is a magic box. Ultimately, the mistery box is all of us. Ubiquitous technologies. What comes next ? Mystery as catalyst for imagination.
A blank page of paper and a pen is the greatest invention its so exciting to be confronted by possibility.
Design is an unknown.
Design is the first signal of human intention.
At various times over 20 years, I did preliminary designs for aircraft like the Stratolaunch. For that whole time I was encouraging us to do something that almost everyone else felt you could not do.
Design is a journey of discovery.
Let's see what you've got, Dr. Kink E. Inventor
First we thought the PC was a calculator. Then we found out how to turn numbers into letters with ASCII - and we thought it was a typewriter. Then we discovered graphics, and we thought it was a television. With the World Wide Web, we've realized it's a brochure.
Our new media are well suited for accomplishing the rudimentary. And because this is what technology serves up, we reduce our expectations of each other.
BuzzFeed started as a lab with a small team where we would play with ideas.
A well-conceived product excels at what it does. It's close to being functionally flawless - like a Ziploc bag, a radio from Tivoli Audio, a Philips Sonicare toothbrush, a Nespresso coffee maker or Google's home page.
Let's go invent tomorrow!
My explorations of the technical world started with Legos, with which I was quite creative in constructing moving objects with the basic building blocks that were then available.
The wisest course of action is to take your best shot with a prototype, immediately get it to market, and iterate quickly. If you wait for ideal circumstances in which you have all the information you need (which is impossible), the market will pass you by.
I try to look at design from a more conceptual standpoint.
The extreme sophistication of modern technology - wonderful though its benefits are - is, ironically, an impediment to engaging young people with basics: with learning how things work.
I've been an amature inventor for a long time.
Invention consists in the capacity of seizing on the capabilities of a subject, and in the power of moulding and fashioning ideas suggested to it,
The Nature of Technology,
The history of technology tells us that inventions are two a penny. There are many, many people who invent new things: machines, processes, tools, gizmos, gadgets, widgets, and the like. Such people are often portrayed as unsung heroes, ahead of their field, unrecognized in their own time
The fusion of art and technology that we call interface design.
DESIGN NOW, NOW IS THE FUTURE
Something Really New: Three Simple Steps to Creating Truly Innovative Products
good design...is intelligence made visible";
The inventor ... looks upon the world and is not contented with things as they are. He wants to improve whatever he sees, he wants to benefit the world; he is haunted by an idea.
Technology is the result of antifragility, exploited by risk-takers in the form of tinkering and trial and error, with nerd-driven design confined to the backstage.
We are type designers, punch cutters, wood cutters, type founders, compositors, printers, and book binders from conviction and with passion, not because we are insufficiently talented for other higher things, but because for us the highest things stand in close kinship to those ends
The computer is the most extraordinary of man's technological clothing; it's an extension of our central nervous system. Beside it, the wheel is a mere hula-hoop.
It has taken more than a hundred scientists two years to find out how to make the product in question; I have been given thirty days to create its personality and plan its launching. If I do my job well, I shall contribute as much as the hundred scientists to the success of this product.
The book. The book ... think about a book. What a perfect invention. The best and most important ever.
Just as producers often give consumers things they want but didn't think to ask for, consumers sometimes come up with surprising uses for new inventions. When a new product appears, it can uncover dissatisfactions and desires no one knew were there.
Human inventions march from the
complex to the simple, and simplicity is always perfection.
A toy is seen both as a bauble and as an intellectual machine.
We designed a number of features from the ground up, like custom display and optics technology with very high refresh rates and pixel density. We added integrated 3-D audio, a built-in microphone so you can speak to friends inside virtual worlds, and precise mechanical adjustment systems.
As we transform ourselves into creatures of the screen, we face an existential question: Does our essence still lie in what we know, or are we now content to be defined by what we want? If we don't grapple with that question ourselves, our gadgets will be happy to answer it for us.
I went to the computer and tried to experiment. I introduced a very high level of experiment in very pure mathematics.
Man is a shrewd inventor, and is ever taking the hint of a new machine from his own structure, adapting some secret of his own anatomy in iron, wood, and leather, to some required function in the work of the world.
When you set out to create a new product, you usually do not start by trying to think of something completely new. You think of a product or concept that is already 'normal' to the world and then try to make it better. You make it Super Normal.
Well, back to the drawing board.
I point out to you, Marcus Claire Luyseyal, a lesson from past over-machined societies which you appear not to have learned. The devices themselves condition the
users to employ each other the way they employ machines.
Innovation: Imagine the future and fill in the gaps.
The idea of being able to build things bottom up, atom by atom, has made [scientists] all into tinkerers. And all of a sudden scientists are seeking designers, just like designers are seeking scientists.
I'm fascinated with the electronic devices that we can mess around with.
Invention presupposes imagination but should not be confused with it.
Design is something you have to put your hand to,
A design isn't finished until someone is using it.
The human-made world is mostly beyond our comprehension. Our daily survival depends on seemingly magical gizmos that provide our food, water, clothing, comfort, transportation, education, well-being, and amusement.
Think more design less
Well, it just goes to show you," the inventor said as he flipped through the pages of notes and ideas, "It is easy to think outside the box when you aren't smart enough to know where the box is.
I am full of admiration for the technologists who have developed all sorts of gadgets for the purpose of improving communications. However, I believe that all these fascinating machines are complementary to, and not substitutes for, books and the printed word.
This small little thing, which was started to give people a way of life, with love and dedication, shall prevail in the coming change of the Age.
Design is about crafting an experience that is unfamiliar enough to feel novel, yet familiar enough to instill confidence.
Show just a little bit of what you're working on.
Although designers continue to dream of 'transparency' - technologies that just do their job without making their presence felt - both creators and audiences actually like technologies with 'personality.'
So in the first draft, I'm inventing people and place with a broad schematic idea of what's going to happen. In the process, of course, I discover all sorts of bigger and more substantial things.
[Language is] really a pretty amazing invention if you think about it. Here I have a very complicated, messy, confused idea in my head. I'm sitting here making grunting sounds and hopefully constructing a similar messy, confused idea in your head that bears some analogy to it.
In order to innovate, you have to experiment.
A type of revolutionary novelty may be extremely beautiful in itself; but, for the creatures of habit that we are, its very novelty tends to make it illegible, at any rate to begin with.
What I cannot build. I do not understand.
Assembled in Gaza from Brazilian bioplastics, Turkish and Indonesian electronics, running Egyptian software and catching its time cues from an Israeli satellite, it commented on the world in ways its producers had failed to consider.
Come to salvation!
Design is not about decorating functional forms - it is about creating forms that accord with the character of the object and that show new technologies to advantage.
She reverse engineered a startup based on market conditions, industry trends, and nascent investor fads.